Shadowgate ReBorn
Epic Skype Maneuvers
World of Goo
Star Wars: TFU

Archive for the ‘2. Gaming’ Category

My E3 Thoughts

Wednesday, June 3rd, 2009

Super Mario Galaxy 2? Eh.
New Super Mario Bros. Wii? FUCK YES.
Wii Motion+? Sweet. Unlimited potential for epic.
Vitality Sensor? WAHAHAHAHAHA… can’t… stop… laughing… XD
DSiWare? Yeah… I don’t really care about that.

However, it’s the last two things I wub more than anything else.

Golden Sun DS, and a new Metroid game.
Do you have any idea just how many grapes have been eaten?

THOUSANDS OF ‘EM.

EDIT: Oh yeah, new ESM. #56 – Let’s go Wenching. Enjoy! :P

Alive and Gaming

Tuesday, November 25th, 2008

I’m juggling too many games again.
Damn it. XD

I haven’t touched a recording in awhile, despite the fact that I’m still getting them.
As such, I’m way behind on ESM work.
I’ll get to it eventually though.

Oh, I just noticed that my last post was my 100th post.
Awesome. I hit that landmark with a nod to OoT.

Happy 10th Anniversary

Saturday, November 22nd, 2008

Ocarina of Time!
Although I’m late by an hour and a half or so, oh well!

Here’s to thee.

Prevail

Sunday, November 16th, 2008

At least, that’s what I want my plans for D&D; to do.
They will prevail.

I wanted to do D&D; sometime last week.
It’s now a week later.
Damn it. XD

I still want to do D&D.;
I must work out a plan of attack.
We must join our brethren in battle, so rally the troops!
There isn’t much time left. WE MARCH AT DAWN.

…Um.

DISCLAIMER: The time period known as “DAWN” has yet to be decided upon by the owner/author/creator of this blog. Misunderstandings are at your own peril, by risk of being cast into a fiery pit of something not entirely unlike doom.

EDIT: ESM Status is still unknown. I’m a lazy fuck. My apologies. XD

Status Report

Sunday, November 9th, 2008

So basically, I has recordings again.
ESMs are afoot. Sooner rather than later I hopeses.

On another note, I still want to do D&D; sometime.
Maybe tomorrow or so. Not sure yet.

I’m partially thinking fuck planning it.
Just do it when on Skype sometime, kinda like how ESMs get done in the first place.

Fuck plans! XD

Eh…

Tuesday, November 4th, 2008

So, obviously D&D; didn’t happen.
Probably because I went out on Friday, then came back on Monday.

My absence is probably the reason. Waha.
That’s okay, D&D; was my backup plan in the first place.

My weekend was full of awesome. Sleep hates me though.
Probably because I spent very very very little time with her.
Sowwy sleepy! XD

Anyways, I still want to do D&D.; I just don’t know when.
Hopefully this week sometime though.

The Quest to Lose Darke‘s Virginity MUST Continue!
For Great Justice of course. XD

You turn the tree into a huge wooden sword…

Thursday, October 30th, 2008

Then you use that sword as a bridge to get across the river.
Following that, you chase after the salmon swarm that is whisking away your friends towards a waterfall.
Meanwhile one of your other friends is being chased by a school of piranha that somehow don’t need water.

If you remember this, you’re probably Kaze.
Or, you were also there when I told this to him in a previous D&Dish; session. XD

Thus, I propose D&D; again. Possibly this Friday.
Anyone who’s in should contact me.

Note: This will most likely end up an ESM or two. XD

Moving on, ESM status is currently still at looking through recording stages.
Man I’m lazy. >_<

First Impressions: Force Unleashed

Thursday, October 23rd, 2008

Star Wars: The Force Unleashed is an Action/Fighting game by varying developers, depending on the console or handheld it is for; LucasArts for the PS3, and 360 versions. Krome Studios for the PS2, PSP, and Wii versions. n-Space for the DS version. Universomo for the iPod Touch, iPhone, mobile phone, and N-Gage versions.

The game is set in between Episodes III & IV of the movies, and follows the exploits of Darth Vader’s Secret Apprentice who’s known only by his codename: Starkiller.
To learn more, Wiki it. XD

I will be doing a 1st Imp. Review of the Wii version. So here we go.

Story – 9/10
The story of the game is done quite well actually.
Things have taken a darker turn and we get to see more of Darth Vader’s history.
Some of what happens has been predictable, but it didn’t detract.
Any fan of the series would definitely enjoy the story of this game.

Gameplay – 8/10
The gameplay is the mainstay of the game.
You use both the Wiimote and the Nunchuk at the same time.
The Wiimote is used mainly for the lightsaber, while the nunchuk is used for the Force and for controlling Starkiller’s movements. I feel that the controls really help to immerse you in the game.
Although, sometimes I think it’s just trying to rope people in with a gimmick. But that’s usually what innovation is looked at anyways. Moving on, I found that some of the motions aren’t registered well. I find myself making Starkiller stab despite making slashing motions. I also haven’t managed to make Starkiller do Force Choke even once in the game. I’ve tried, and at best I end up slamming the enemy I’ve Force Gripped into the ground. I’m not going to rule out that I just somehow suck really bad at it though. XD.

Graphics – 6/10
The game’s graphics are, well, mediocre. For a Wii game that is. The quality is rather substandard which is a surprise. Textures aren’t too bad. I think my main gripe is with the lighting at times. It’s downright terrible. This is most notable in Felucia. Although, if you turn up the Brightness to two levels below the maximum amount, it makes things look much better. It’s not a lot, but it helps.

Music – 8/10
The music is nicely placed. Many classic tracks from the movie series are heard here.
There’s not much I can say about the music, there isn’t anything new.
It’s all tracks and themes we’ve heard before.
However, the selection is really good, so it fits at the right times.

Sound – 10/10
The SFX are perfect in the game. The lasers, explosions, everything.
Lightsaber noises, everything.
Machine sounds, wookiee noises, everything.
Did I mention everything? XD

Overall: 41/50. That’s just over four stars!
Personal Opinion: This is a pretty good Star Wars game. One of the better ones I’ve seen. I suggest giving it a shot, especially if you’re a Star Wars fan.
5200 Brownie Points!

First Impressions: World of Goo

Wednesday, October 15th, 2008

World of Goo (WiiWare) is a puzzle game by indie game dev 2D Boy.
It’s also a physics game in a way, that reminds me of LocoRoco in a way.
You interact with little creatures called Goo Balls.
They behave sort of like Lemmings, simple minded and almost always moving.
To learn more, Wiki it. XD

Story – 7/10
There isn’t much of a story to be honest.
What is there is simplistic, but it’s quirky and neat.
The only characters there are to my knowledge are the random people in some cutscenes and the totally awesome Sign Painter. He or she is full of win, and I have yet to see him or her. Only his or her signs. XD

Gameplay – 10/10
The gameplay is flawless. Controls are done with the Wiimote, and the Wiimote only.
The Wiimote is used in the same way as in the Wii Menu. Like a pointer.
It’s basically a physics engine for you to play with. Use the goos to create towers and bridges and get them to the pipe at the end. I think that a certain someone should be damn good at this due to their experience with pipes. :P
Moving on, you have to get your goos across chasms, and around obstacles and hazards. The gameplay is everything in this game.

Graphics – 8/10
Now, graphics are always a subject of debate amongst gamers it seems. As for me, I don’t care about them. I’ve enjoyed Pong. As long as I can tell what’s going on, I’m fine. The quality of the graphics don’t affect a game to me. Moving along, I like the graphics of this game. The art style is appealing and simplistic. The goos themselves look very nice as well. It’s nothing eye-popping, but it’s very pleasant.

Music – 7/10
The music is awesome. Some of the tracks are epic, and some fast paced.
It sets the atmosphere well, which is funny considering the goos.
It’s almost like the game makes light of the music being epic sounding.
Still, it kind of personifies the goos a bit. Their struggle to get to the pipe. XD
Especially on the Blustery level. Damn nice choice of music on that one.

Sound – 7/10
I give Sound it’s own category because SFX are seperate from the music to me.
Anyways, the sound effects are neat as well.
The goos make realisticish sounds, which is kinda disconcerting.
Also the sounds they make as you build are sort of funny, and make them more alive.
Only sound that doesn’t fit IMO is the vacuum cleaner sound that happens when the pipe is on. It kind of makes sense, but I think some other sound should be used.

Overall: 39/50. That’s almost four out of five stars!
Personal Opinion: This is the best WiiWare title to date so far, with Megaman 9, and Bomberman Blast just behind it. 3500 Brownie Points!

Reviews

Wednesday, October 15th, 2008

I’ve decided that I’m going to start reviewing games I play.
But I’m reviewing them based on first impressions.

In other words, the first hours (Or full day.) of gameplay. Not the first ten or so minutes, a fair amount of time. Just, the first time mostly.
Then later, I’ll do a second review after completion of said game.
The comparisons may be interesting.